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Due to the smaller screen size of the Nintendo 3DS compared to a television screen, Super Smash Bros.

for Nintendo 3DS also features black outlines around each fighter.

It can also connect with its partner game and transfer customized characters between each other, and the Nintendo 3DS can be used as a controller for the Wii U version.

The game requires 2.1 GB (17,300 blocks) of memory on an SD Card, if downloaded from the Nintendo e Shop.

The player can also choose to lower the intensity below 2.0, but has to pay 5G for every level decrease that's made.

Additionally, by connecting the two games the player can use their Nintendo 3DS as a controller for the Wii U version A new mode, Smash Run is a Nintendo 3DS-exclusive mode strongly resembling the City Trial mode from Kirby Air Ride while including elements of the Subspace Emissary mode from Super Smash Bros. In this mode, players travel in a large maze-like map, fighting enemies from both Nintendo games and from Super Smash Bros.

games, such as Magikoopas, Chandelure, Goombas, Shy Guys, and Kremlings.

When they take damage, their percentages rise and they get more easily knocked away. The trigger buttons have been switched from the previous Super Smash Bros.

A character is KO'd once that character is knocked far enough, beyond the blast line, indicated by a colorful explosion, falling in the background and turning into a star, or hitting the screen. games, where one left should button is used for shielding while one right shoulder button is used for grabbing.

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